Archive for April 2011
Yes, you read the title correctly. I’m all for some swash followed by a little buckle.
While crime on the open seas certainly carries it’s own kind of sex appeal (in a Hollywood sort of way), I’m talking about the kind of piracy that gets the RIAA, the MPAA, and most recently Sony (or at least their lawyers) all hot and bothered.
I remember installing a burned copy of Window’s XP on my desktop computer in high school and my dad reminding me not to update anything until he found a pirated Service Pack. Those were the days…
Now, you can’t even finish torrenting one measly episode of Glee (not that I would ever torrent. Well, not Glee anyway) without your Internet Service Provider capping your bandwidth after emailing you what seems to be the most passive aggressive cease and desist email ever. Although piracy has been around since friggin’ tapes, our internet overlords have a much better way of monitoring and punishing the few who engage in the illicit activity. From DRM protected files, to constant updates (I’m looking at you Sony PS3), and data caps on internet speeds, techies seem to be getting the short end of the proverbial stick.
An interesting article recently appeared on Ars Technica, one of my favorite tech websites, about a study that suggested a “global pricing problem” was the root of piracy abroad. But what about in the States? As a thrifty shopper, I sometimes feel sticker shock after buying a lackluster game and I often get irrationally angry while watching a film in theaters and dropping over $10 bucks for… well, shit. Is the unfair pricing the motivation? Or is it, as Anonymous would say, “just for the lulz”?
After this quick post on Kotaku, I feel like the best way to get this blog back in track is to make a confession…
Up until now, I’d chuckled at “creeper” jokes with my friends and pretended to fully understand this xkcd comic on the game but, the time has come to tell the truth.
I don’t “get” Minecraft. Maybe I haven’t tried hard enough… but I genuinely do not understand and it breaks my heart.
Particularly because of how I’ve whined about a lack of compelling game play in many games. Simply not enjoying and not understanding this game are personal failures of mine, but I also am curious as to how it gained such a following.
Am I totally alone in this? If not Minecraft than another “must play” game?
Apologies for the hiatus; after graduating, I must have forgotten how to write without deadlines or grades. After a general lethargy, moving into a new place, and a new job, my focus (and my overall state of mind) declined exponentially. However! In an effort get myself out of this funk, I’m going to expand my scope to general geekery and write whatever I feel, as often as necessary.
Suddenly this is terrifying – productivity…